By Po Bronson and Ashley Merryman
Back
in 1958, Ted Schwarzrock was an 8-year-old third grader when he became one of
the “Torrance kids,” a group of nearly 400 Minneapolis children who completed a
series of creativity tasks newly designed by professor E. Paul Torrance.
Schwarzrock still vividly remembers the moment when a psychologist handed him a
fire truck and asked, “How could you improve this toy to make it better and
more fun to play with?” He recalls the psychologist being excited by his
answers. In fact, the psychologist’s session notes indicate Schwarzrock rattled
off 25 improvements, such as adding a removable ladder and springs to the
wheels. That wasn’t the only time he impressed the scholars, who judged
Schwarzrock to have “unusual visual perspective” and “an ability to synthesize
diverse elements into meaningful products.”
The
accepted definition of creativity is production of something original and
useful, and that’s what’s reflected in the tests. There is never one right
answer. To be creative requires divergent thinking (generating many unique
ideas) and then convergent thinking (combining those ideas into the best
result).
In
the 50 years since Schwarzrock and the others took their tests, scholars—first
led by Torrance, now his colleague, Garnet Millar—have been tracking the
children, recording every patent earned, every business founded, every research
paper published, and every grant awarded. They tallied the books, dances, radio
shows, art exhibitions, software programs, advertising campaigns, hardware
innovations, music compositions, public policies (written or implemented), leadership
positions, invited lectures, and buildings designed.
Nobody
would argue that Torrance’s tasks, which have become the gold standard in
creativity assessment, measure creativity perfectly. What’s shocking is how
incredibly well Torrance’s creativity index predicted those kids’ creative
accomplishments as adults. Those who came up with more good ideas on Torrance’s
tasks grew up to be entrepreneurs, inventors, college presidents, authors,
doctors, diplomats, and software developers. Jonathan Plucker of Indiana
University recently reanalyzed Torrance’s data. The correlation to lifetime
creative accomplishment was more than three times stronger for childhood
creativity than childhood IQ.
Like
intelligence tests, Torrance’s test—a 90-minute series of discrete tasks,
administered by a psychologist—has been taken by millions worldwide in 50
languages. Yet there is one crucial difference between IQ and CQ scores. With
intelligence, there is a phenomenon called the Flynn effect—each generation,
scores go up about 10 points. Enriched environments are making kids smarter.
With creativity, a reverse trend has just been identified and is being reported
for the first time here: American creativity scores are falling.
Kyung
Hee Kim at the College of William & Mary discovered this in May, after
analyzing almost 300,000 Torrance scores of children and adults. Kim found
creativity scores had been steadily rising, just like IQ scores, until 1990.
Since then, creativity scores have consistently inched downward. “It’s very
clear, and the decrease is very significant,” Kim says. It is the scores of
younger children in America—from kindergarten through sixth grade—for whom the
decline is “most serious.”
The
potential consequences are sweeping. The necessity of human ingenuity is
undisputed. A recent IBM poll of 1,500 CEOs identified creativity as the No. 1
“leadership competency” of the future. Yet it’s not just about sustaining our
nation’s economic growth. All around us are matters of national and
international importance that are crying out for creative solutions, from
saving the Gulf of Mexico to bringing peace to Afghanistan to delivering health
care. Such solutions emerge from a healthy marketplace of ideas, sustained by a
populace constantly contributing original ideas and receptive to the ideas of
others.
It’s
too early to determine conclusively why U.S. creativity scores are declining.
One likely culprit is the number of hours kids now spend in front of the TV and
playing videogames rather than engaging in creative activities. Another is the
lack of creativity development in our schools. In effect, it’s left to the luck
of the draw who becomes creative: there’s no concerted effort to nurture the
creativity of all children.
Around
the world, though, other countries are making creativity development a national
priority. In 2008 British secondary-school curricula—from science to foreign
language—was revamped to emphasize idea generation, and pilot programs have
begun using Torrance’s test to assess their progress. The European Union
designated 2009 as the European Year of Creativity and Innovation, holding
conferences on the neuroscience of creativity, financing teacher training, and
instituting problem-based learning programs—curricula driven by real-world
inquiry—for both children and adults. In China there has been widespread
education reform to extinguish the drill-and-kill teaching style. Instead,
Chinese schools are also adopting a problem-based learning approach.
Plucker
recently toured a number of such schools in Shanghai and Beijing. He was amazed
by a boy who, for a class science project, rigged a tracking device for his
moped with parts from a cell phone. When faculty of a major Chinese university
asked Plucker to identify trends in American education, he described our focus
on standardized curriculum, rote memorization, and nationalized testing. “After
my answer was translated, they just started laughing out loud,” Plucker says.
“They said, ‘You’re racing toward our old model. But we’re racing toward your
model, as fast as we can.’ ”
Overwhelmed
by curriculum standards, American teachers warn there’s no room in the day for
a creativity class. Kids are fortunate if they get an art class once or twice a
week. But to scientists, this is a non sequitur, borne out of what University
of Georgia’s Mark Runco calls “art bias.” The age-old belief that the arts have
a special claim to creativity is unfounded. When scholars gave creativity tasks
to both engineering majors and music majors, their scores laid down on an identical
spectrum, with the same high averages and standard deviations. Inside their
brains, the same thing was happening—ideas were being generated and evaluated
on the fly.
Researchers
say creativity should be taken out of the art room and put into homeroom. The
argument that we can’t teach creativity because kids already have too much to
learn is a false trade-off. Creativity isn’t about freedom from concrete facts.
Rather, fact-finding and deep research are vital stages in the creative
process. Scholars argue that current curriculum standards can still be met, if
taught in a different way.
To
understand exactly what should be done requires first understanding the new
story emerging from neuroscience. The lore of pop psychology is that creativity
occurs on the right side of the brain. But we now know that if you tried to be
creative using only the right side of your brain, it’d be like living with
ideas perpetually at the tip of your tongue, just beyond reach.
When
you try to solve a problem, you begin by concentrating on obvious facts and
familiar solutions, to see if the answer lies there. This is a mostly
left-brain stage of attack. If the answer doesn’t come, the right and left
hemispheres of the brain activate together. Neural networks on the right side
scan remote memories that could be vaguely relevant. A wide range of distant
information that is normally tuned out becomes available to the left
hemisphere, which searches for unseen patterns, alternative meanings, and high-level
abstractions.
Having
glimpsed such a connection, the left brain must quickly lock in on it before it
escapes. The attention system must radically reverse gears, going from
defocused attention to extremely focused attention. In a flash, the brain pulls
together these disparate shreds of thought and binds them into a new single
idea that enters consciousness. This is the “aha!” moment of insight, often
followed by a spark of pleasure as the brain recognizes the novelty of what
it’s come up with.
Now
the brain must evaluate the idea it just generated. Is it worth pursuing?
Creativity requires constant shifting, blender pulses of both divergent
thinking and convergent thinking, to combine new information with old and
forgotten ideas. Highly creative people are very good at marshaling their
brains into bilateral mode, and the more creative they are, the more they
dual-activate.
Is
this learnable? Well, think of it like basketball. Being tall does help to be a
pro basketball player, but the rest of us can still get quite good at the sport
through practice. In the same way, there are certain innate features of the
brain that make some people naturally prone to divergent thinking. But
convergent thinking and focused attention are necessary, too, and those require
different neural gifts. Crucially, rapidly shifting between these modes is a
top-down function under your mental control. University of New Mexico
neuroscientist Rex Jung has concluded that those who diligently practice
creative activities learn to recruit their brains’ creative networks quicker
and better. A lifetime of consistent habits gradually changes the neurological
pattern.
A
fine example of this emerged in January of this year, with release of a study
by University of Western Ontario neuroscientist Daniel Ansari and Harvard’s
Aaron Berkowitz, who studies music cognition. They put Dartmouth music majors
and nonmusicians in an fMRI scanner, giving participants a one-handed
fiber-optic keyboard to play melodies on. Sometimes melodies were rehearsed;
other times they were creatively improvised. During improvisation, the highly
trained music majors used their brains in a way the nonmusicians could not:
they deactivated their right-temporoparietal junction. Normally, the r-TPJ
reads incoming stimuli, sorting the stream for relevance. By turning that off,
the musicians blocked out all distraction. They hit an extra gear of
concentration, allowing them to work with the notes and create music
spontaneously.
Charles
Limb of Johns Hopkins has found a similar pattern with jazz musicians, and
Austrian researchers observed it with professional dancers visualizing an
improvised dance. Ansari and Berkowitz now believe the same is true for
orators, comedians, and athletes improvising in games.
The
good news is that creativity training that aligns with the new science works
surprisingly well. The University of Oklahoma, the University of Georgia, and
Taiwan’s National Chengchi University each independently conducted a
large-scale analysis of such programs. All three teams of scholars concluded
that creativity training can have a strong effect. “Creativity can be taught,”
says James C. Kaufman, professor at California State University, San
Bernardino.
What’s
common about successful programs is they alternate maximum divergent thinking
with bouts of intense convergent thinking, through several stages. Real
improvement doesn’t happen in a weekend workshop. But when applied to the
everyday process of work or school, brain function improves.
So
what does this mean for America’s standards-obsessed schools? The key is in how
kids work through the vast catalog of information. Consider the National
Inventors Hall of Fame School, a new public middle school in Akron, Ohio.
Mindful of Ohio’s curriculum requirements, the school’s teachers came up with a
project for the fifth graders: figure out how to reduce the noise in the
library. Its windows faced a public space and, even when closed, let through
too much noise. The students had four weeks to design proposals.
Working
in small teams, the fifth graders first engaged in what creativity theorist
Donald Treffinger describes as fact-finding. How does sound travel through
materials? What materials reduce noise the most? Then,
problem-finding—anticipating all potential pitfalls so their designs are more
likely to work. Next, idea-finding: generate as many ideas as possible. Drapes,
plants, or large kites hung from the ceiling would all baffle sound. Or,
instead of reducing the sound, maybe mask it by playing the sound of a gentle
waterfall? A proposal for double-paned glass evolved into an idea to fill the
space between panes with water. Next, solution-finding: which ideas were the
most effective, cheapest, and aesthetically pleasing? Fiberglass absorbed sound
the best but wouldn’t be safe. Would an aquarium with fish be easier than
water-filled panes?
Then
teams developed a plan of action. They built scale models and chose fabric
samples. They realized they’d need to persuade a janitor to care for the plants
and fish during vacation. Teams persuaded others to support them—sometimes so
well, teams decided to combine projects. Finally, they presented designs to
teachers, parents, and Jim West, inventor of the electric microphone.
Along
the way, kids demonstrated the very definition of creativity: alternating between
divergent and convergent thinking, they arrived at original and useful ideas.
And they’d unwittingly mastered Ohio’s required fifth-grade curriculum—from
understanding sound waves to per-unit cost calculations to the art of
persuasive writing. “You never see our kids saying, ‘I’ll never use this so I
don’t need to learn it,’ ” says school administrator Maryann Wolowiec.
“Instead, kids ask, ‘Do we have to leave school now?’ ” Two weeks ago, when the
school received its results on the state’s achievement test, principal Traci
Buckner was moved to tears. The raw scores indicate that, in its first year,
the school has already become one of the top three schools in Akron, despite
having open enrollment by lottery and 42 percent of its students living in poverty.
With
as much as three fourths of each day spent in project-based learning, principal
Buckner and her team actually work through required curricula, carefully
figuring out how kids can learn it through the steps of Treffinger’s Creative
Problem-Solving method and other creativity pedagogies. “The creative
problem-solving program has the highest success in increasing children’s
creativity,” observed William & Mary’s Kim.
The
home-game version of this means no longer encouraging kids to spring straight ahead
to the right answer. When UGA’s Runco was driving through California one day
with his family, his son asked why Sacramento was the state’s capital—why not
San Francisco or Los Angeles? Runco turned the question back on him,
encouraging him to come up with as many explanations as he could think of.
Preschool
children, on average, ask their parents about 100 questions a day. Why, why,
why—sometimes parents just wish it’d stop. Tragically, it does stop. By middle
school they’ve pretty much stopped asking. It’s no coincidence that this same
time is when student motivation and engagement plummet. They didn’t stop asking
questions because they lost interest: it’s the other way around. They lost
interest because they stopped asking questions.
Having
studied the childhoods of highly creative people for decades, Claremont
Graduate University’s Mihaly Csikszentmihalyi and University of Northern Iowa’s
Gary G. Gute found highly creative adults tended to grow up in families
embodying opposites. Parents encouraged uniqueness, yet provided stability.
They were highly responsive to kids’ needs, yet challenged kids to develop
skills. This resulted in a sort of adaptability: in times of anxiousness, clear
rules could reduce chaos—yet when kids were bored, they could seek change, too.
In the space between anxiety and boredom was where creativity flourished.
It’s
also true that highly creative adults frequently grew up with hardship.
Hardship by itself doesn’t lead to creativity, but it does force kids to become
more flexible—and flexibility helps with creativity.
In
early childhood, distinct types of free play are associated with high
creativity. Preschoolers who spend more time in role-play (acting out
characters) have higher measures of creativity: voicing someone else’s point of
view helps develop their ability to analyze situations from different
perspectives. When playing alone, highly creative first graders may act out
strong negative emotions: they’ll be angry, hostile, anguished. The hypothesis
is that play is a safe harbor to work through forbidden thoughts and emotions.
In
middle childhood, kids sometimes create paracosms—fantasies of entire
alternative worlds. Kids revisit their paracosms repeatedly, sometimes for
months, and even create languages spoken there. This type of play peaks at age
9 or 10, and it’s a very strong sign of future creativity. A Michigan State
University study of MacArthur “genius award” winners found a remarkably high
rate of paracosm creation in their childhoods.
From
fourth grade on, creativity no longer occurs in a vacuum; researching and
studying become an integral part of coming up with useful solutions. But this
transition isn’t easy. As school stuffs more complex information into their
heads, kids get overloaded, and creativity suffers. When creative children have
a supportive teacher—someone tolerant of unconventional answers, occasional
disruptions, or detours of curiosity—they tend to excel. When they don’t, they
tend to underperform and drop out of high school or don’t finish college at
high rates.
They’re
quitting because they’re discouraged and bored, not because they’re dark,
depressed, anxious, or neurotic. It’s a myth that creative people have these
traits. (Those traits actually shut down creativity; they make people less open
to experience and less interested in novelty.) Rather, creative people, for the
most part, exhibit active moods and positive affect. They’re not particularly
happy—contentment is a kind of complacency creative people rarely have. But
they’re engaged, motivated, and open to the world.
The
new view is that creativity is part of normal brain function. Some scholars go
further, arguing that lack of creativity—not having loads of it—is the real
risk factor. In his research, Runco asks college students, “Think of all the
things that could interfere with graduating from college.” Then he instructs
them to pick one of those items and to come up with as many solutions for that
problem as possible. This is a classic divergent-convergent creativity
challenge. A subset of respondents, like the proverbial Murphy, quickly list
every imaginable way things can go wrong. But they demonstrate a complete lack
of flexibility in finding creative solutions. It’s this inability to conceive
of alternative approaches that leads to despair. Runco’s two questions predict
suicide ideation—even when controlling for preexisting levels of depression and
anxiety.
In
Runco’s subsequent research, those who do better in both problem-finding and
problem-solving have better relationships. They are more able to handle stress
and overcome the bumps life throws in their way. A similar study of 1,500
middle schoolers found that those high in creative self-efficacy had more
confidence about their future and ability to succeed. They were sure that their
ability to come up with alternatives would aid them, no matter what problems
would arise.
When
he was 30 years old, Ted Schwarzrock was looking for an alternative. He was
hardly on track to becoming the prototype of Torrance’s longitudinal study. He
wasn’t artistic when young, and his family didn’t recognize his creativity or
nurture it. The son of a dentist and a speech pathologist, he had been pushed
into medical school, where he felt stifled and commonly had run-ins with
professors and bosses. But eventually, he found a way to combine his creativity
and medical expertise: inventing new medical technologies.
Today,
Schwarzrock is independently wealthy—he founded and sold three medical-products
companies and was a partner in three more. His innovations in health care have
been wide ranging, from a portable respiratory oxygen device to skin-absorbing
anti-inflammatories to insights into how bacteria become antibiotic-resistant.
His latest project could bring down the cost of spine-surgery implants 50
percent. “As a child, I never had an identity as a ‘creative person,’ ”
Schwarzrock recalls. “But now that I know, it helps explain a lot of what I
felt and went through.”
Creativity
has always been prized in American society, but it’s never really been
understood. While our creativity scores decline unchecked, the current national
strategy for creativity consists of little more than praying for a Greek muse
to drop by our houses. The problems we face now, and in the future, simply
demand that we do more than just hope for inspiration to strike. Fortunately,
the science can help: we know the steps to lead that elusive muse right to our
doors.
Originally published in Newsweek
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